Stories capture our projects, thoughts, reflections, and highlights. Read about our latest work.
Augmented Reality (AR) adds information and media into the ambient environment. Virtual Reality (VR) immerses the user into a fully digital world. We explore how these technologies help users visit inaccessible places, layer information and knowledge onto the environment, and support collaborative learning.
XR ERA: Building a Community for Extended Reality for Education and Research in Academia
The Centre for Innovation, Leiden University, will launch a community-driven platform for extended reality in education and research in academia.
Bringing Anatomical Models to Life: Dynamic Anatomy on the Microsoft Hololens
What is the significance of ‘mixed reality’ (a blended form of virtual reality and real-life) for medical education? And how can 3D technology enhance learning experiences? These were the leading questions for a team comprised of staff from Leiden University’s Centre for Innovation and Leiden University Medical Center, led by Dr. Beerend Hierck. The initiative explored how the Microsoft HoloLens could be used to introduce new ways of teaching and learning human anatomy. The exploration resulted in the award-winning application ‘DynamicAnatomy’.